Simulacra is a mixed reality sci-fi experience about the tension between the virtual and the physical worlds. The experience takes place in a futuristic apartment where the visitor follows an introduction tutorial to the OS of the future. The OS takes the visitors on a tour presenting and encouraging them to interact with the main features of the system. The environment reimagines 3 centers to answer main aspects of todays computers – Desktop for productivity, Pillows for communications and Picture for entertainment.
Using the Unreal game engine for creating the environment, the virtual space is mapped to a physical furnished room, allowing the user to walk freely in space. By combining a VIVE headset with a leap motion sensor, the visitors can interact with the virtual world by simply touching the physical objects in the room. By mixing interaction with physical objects, virtual environment and augmented reality techniques, Simulacra creates a world of representations that blurs the definitions of real and fake.
HTC VIVE, Leap Motion, UE4, Fabrication